Here are some links from the presentation:
- Visicalc on Wikipedia and Dan Bricklin’s website (archived)
- Play around with an emulator of VisiCalc
- Interview with Veronika Megler on the 40th anniversary of the Hobbit adventure game
- The Hobbit game, suitable for playing with the VICE emulator for Commodore machine
- Diffie-Hellman key exchange explained
- The paperclip maximizer thought experiment in Bostrom’s own words: Suppose we have an AI whose only goal is to make as many paper clips as possible. The AI will realize quickly that it would be much better if there were no humans because humans might decide to switch it off. Because if humans do so, there would be fewer paper clips. Also, human bodies contain a lot of atoms that could be made into paper clips. The future that the AI would be trying to gear towards would be one in which there were a lot of paper clips but no humans.
- Project Chandler on Wikipedia. Journalist Scott Rosenberg followed the team closely and wrote about it in his 2007 book Dreaming in Code